Top 6 Methods Of Time Travel In Fiction

By: William G. Muir

For as long as I can remember I have been fascinated by the concept of time travel. Just to be able to step into your own time machine and to go to another time and see what was or will be going on is mind boggling. Just imagine being able to go back and see the Great Pyramids being constructed. Or how about being there when the Founding Fathers of The United States signed the Declaration of Independence, announcing to the king of England their dissatisfaction and their intent to form a new nation.

What if you could go forwards in time and witness the first human colonies on another world. To be there when we discover the cure for diseases that take so many lives today. What if you could be there when the singularity is finally achieved and nobody need die again. For they will have discover a way to download the human consciousness into a digital form.

Einstein’s work in relativity proved that time travel is possible. It is just at this moment we have yet to discover a way of bending the laws of physics to make this possible. But there is one place that time travel is a reality, that is in fiction. Through the works of Sci-fi we can let our imaginations run wild in the corridors of time. That is why I have complied a list of my top 6 methods of time travel in fictional works.

  6. Method: Fictional West Virginian Mining Town displaced in time due to side effects from an alien civilization.

Work: 1632 by Eric Flint

Pros: Part of your hometown is transported back to 1631 Germany. Your friends and family are with you. You have your cars, homes and all those things that make life in the year 2ooo not only possible, but comfortable. You know how major historical events will play out by just visiting the library and reading a few history books.

Cons: Your enemies are transported back with you. You must form your own government in order to survive. Unlike the year 2000, in 1631 the Catholic and Protestant churches are at odds with each other and they waging war in your new backyard.



5. Method: Telephone Booth

Work: Bill and Ted’s Excellent Adventure

Pros: Fairly simple controls, you just look up and dial the time you wish to visit.

Cons: Limited interior space, very cramped.  Antenna is fragile. Needs an antenna.







4. Method: Vortex Manipulator

Work: Doctor Who

Pros: Do not need a time machine to travel through time. All you need fits perfectly on your wrist.

Cons: Uncomfortable way to travel. Can be render inoperable with a sonic screwdriver.

3. Method: Leaping from body to body

Work: Quantum Leap

Pros: Get to see life through the eyes of other people. Can relive the good ole days. Get to help out strangers by fixing whatever it was that went wrong in their life time.

Cons: Limited to traveling within your own lifetime. Causes memory lose. Must accomplish a task before you can leap again. No way to control who you will leap into or when in time you will end up. Evil counterpart undoing all the good deeds you have done. Leaping into a person about to receive elector-shock treatment will cause you to lose your personality and relive past leaps.

2: Method: Delorean

Work: Back To The Future I, II and III

Pros: Easy to operate, just need a long straight roadway and a lead foot. At the end of the first movie and throughout the second movie the Delorean can fly.

Cons: In the first movie the time machine needs a great amount of power to travel. Sources for the power are nearly impossible for the average person to either come by or harness. Although this dilemma solved at the end of the movie when Doc Brown converts the intake from being power plutonium to a Mr. Fusion. When traveling backward in time the parts need to make the time circuits work are not available and improvisations must be made.

1. Method: TARDIS

Work: Doctor Who

Pros: It’s bigger on the inside, much bigger on the inside. It is so big it is like traveling with your own city….no your own planet…no… Well it is just bigger on the inside. It automatically translates languages. Has the ability to camouflage itself. It is alive. Often times takes you where you need to go. Can be operated remotely by a sonic screwdriver.

Cons: To properly operate it takes eight people. The Chameleon Circuit is broken, so the TARDIS is stuck looking like a Police Box. It has a mind of its own and doesn’t always go where you want to go. Has been destroyed on more than one occasion.


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